The 3D Handbook
Part 4 — Modeling TopologyPage 76 of 248 on the reading route
Key term

Face loop

A continuous row of faces lying between two neighbouring edge loops; the strip you select to extrude bands, assign materials or add a loop cut.

modelingtopologyselection

A face loop is a continuous row of faces that runs between two neighbouring edge loops. Blender's manual calls face loops "a logical extension of edge loops in that they consist of the faces between two edge loops" (Blender Manual: Structure).

If an edge loop is a line drawn around a model, a face loop is the band between two such lines: a ring of quads around a cylinder, a strip of faces across a wall, the row of faces around a character's waist.

Two identical quad grids. On the left, one horizontal line of edges is highlighted in orange with dots on its vertices. On the right, the middle row of faces is filled orange, with dashed orange edge loops above and below it.
An edge loop (left) is a chain of edges. A face loop (right) is the row of faces between two edge loops.Diagram by the handbook author
Two grey 16-sided cylinders. The left one has a band of faces around its middle highlighted in orange; the right one has a single ring of edges highlighted in orange.
The same cylinder twice: a face loop (left) and an edge loop (right).Rendered in Blender 5.2 (Cycles) by the handbook author

#Face loops, edge loops and edge rings

The three are tightly linked:

So when you make a loop cut, you are splitting a face loop by cutting across its edge ring: Loop Cut and Slide "splits a loop of faces" into parallel loops (Blender Manual: Loop Cut and Slide). See extrude, inset and loop cut.

#Where face loops stop

Like edge loops, face loops run until they meet a pole. On a closed band, such as around a cylinder, the loop closes on itself. On an open band it ends, and Blender notes that for non-circular loops "the faces containing the poles are not included in a face loop" (Blender Manual: Structure). If a face loop selection stops short, a pole, a triangle or an N-gon is in the way. Reading where face loops run is one of the quickest ways to understand a mesh's edge flow.

#Face loops and trim sheets

Face loops matter most in games when a mesh is textured with trim sheets. A trim strip is a long band of texture, and a face loop is a long band of faces, so an artist selects the loop, unwraps it as one straight strip and lays it on the trim. On The Last of Us Part I, Naughty Dog spent around a year of pre-production on a Houdini tool that unwraps models to the trim layout automatically (ArtStation: The Last of Us: Part I...Trim Pipeline). On Indiana Jones and the Great Circle, one tomb kit "was used to assemble all of the tombs" on the Gizeh map, and other artists extended it "using finalised trims and tilables" (ArtStation: Indiana Jones and the Great Circle - Tomb Kit).

Kit pieces in wireframe. Look for long bands of faces along mouldings and edges: those are the face loops that a trim strip can be laid along. Compare with the textured version in the same post.Paweł Kostecki, via ArtStation

#How to select a face loop

  • Blender: in face select mode, Alt-click an edge to select "the row of faces that's perpendicular to that edge"; Shift-Alt-click adds another loop (Blender Manual: Select Loops).
  • Other modelers use their own shortcuts for loop and ring selection; see modeling software.

edge loop · edge ring · pole · edge flow · extrude, inset and loop cut · topology

#Further reading and watching

References

  1. Blender Foundation · Structure · Blender Manual (source file, main branch), 2026 · docs · accessed 2026-10-21
  2. Blender Foundation · Select Loops · Blender Manual (source file, main branch), 2026 · docs · accessed 2026-10-21
  3. Blender Foundation · Loop Cut and Slide · Blender Manual (source file, main branch), 2026 · docs · accessed 2026-10-21
  4. Matthew Trevelyan Johns · The Last of Us: Part I...Trim Pipeline · ArtStation · web · accessed 2026-10-22
  5. Paweł Kostecki · Indiana Jones and the Great Circle - Tomb Kit · ArtStation · web · accessed 2026-10-22
  6. Tris vs Quads for videogames · CG Cookie forums, 2019 · forum · accessed 2026-10-22

Last updated 2026-10-22