Martin Fleisch – 3D Environment Artist
Welcome
Nocturne - Project Overview (2026)
Nocturne - Asset Workflow Examples (2026)
Nocturne - Ivy Foliage Breakdown (2026)
Procedural Basalt Texture (2025)
Castle Demo (2025)
Sword Model (2025)
Journalist 3D Character (2024)
Game Project - Make Me Laugh (2024)
Game Project - Echoes of the Abyss (2024)
Scavenger Simulation (2023)
Environment Art - Sägerbrücke (2023)
Galaxy in a Jar (2023)
New Project (2026)
Blog Overview
Photography Board
Get to know me
Skills
Get in Touch
New Project
2026
Role
3D Environment Artist
Team
Solo
Tools
Blender, Substance 3D Painter
I am solely responsible for this entire project.
Describe the project here.