Castle Demo
2025
- Role
- 3D Environment Artist
- Team
- Solo
- Tools
- Unreal Engine
I am solely responsible for this entire project. Asset pack "Lordenfel: Castles & Dungeons RPG pack" for the art and "Ultra Dynamic Sky" for the lighting and weather system.
I started this project for two reasons:
- to expand my knowledge in creating levels in video games
- to have an initial testable prototype for my bachelor thesis
As reference I looked at castles and medieval structures from multiple video games such as the Witcher series, Kingdom Come Deliverance and Baldur's Gate 3.
This castle, once a great and mighty structure, has since fallen into ruins. Only a peaceful town resides next to it now. This peace however was broken the day a group of bandits invaded the town and took the ruined castle as their own. Now the town lives under a constant oppression having to supply the bandits with food and goods.
It is now the players mission to take back the villagers freedom and drive out the raiders.



In the second to last detail level I painted the foliage inside the castle walls and added props such as barrels, chests, ladders and more finer detail items. This was also followed by some general touch ups.
Final in game screenshots



