Martin Fleisch – 3D Environment Artist

Martin Fleisch – 3D Environment Artist

4 years in 3d.

Skills

  • Environment art
  • Modeling
  • Texturing
  • Sculpting
  • Level design
  • Lighting & rendering

Specialties

  • 3D Modeling: Environment design and modeling · 3D sculpting · Retopology
  • Game Development: Video game modding · RedEngine · Divinity Engine · Hammer Editor
  • Texturing: UV Mapping · Texture painting · Creating textures
  • Other: Level design · Rendering · Shaders
  • Photography: Landscape photography · Animal photography · City photography
  • Animation: Source Filmmaker

Software

Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Unreal Engine, Unity, Adobe Creative Cloud, Microsoft Office, DaVinci Resolve, Affinity, Gaea Quadspinner

Languages

German, English, Spanish, French

Interests

Photography, Video Games, Drawing, Climbing