Martin Fleisch – 3D Environment Artist

Sword Model

2025

Role
3D Environment Artist
Team
Solo
Tools
Blender, Substance 3D Painter

I am solely responsible for this entire project.

This model is my take on a more historically accurate looking sword.

It is modeled after a set of real-world references with some creative freedom in the ornamentals and materials.

Modeling, sculpting and retopology done in Blender.

Texture baking and texturing done in Substance 3D Painter.

Blender - Ornate Sword

Ornate sword - detailed close-up of the crossguard
Sword wireframe showing topology

This is not a game ready model, therefore I did not optimize the triangle count. If I would use it in a game I would reduce detail especially in the handle part.

Full ornate sword render